* Fixes for alac, vorbis, DTS, VC-1 and Dirac in mp4 * Fix for some mp4, voc, midi and au crashes * Fixes for MKV segments, seeking and MKV title display * Fix compilation with multiple FFmpeg and libav versions * Fix crashes in AAC decoder on channels changes, notably in ISDB streams * IE http proxy is not used anymore by VLC on Win32 * Fix subtitles auto-detection in subfolders and detection behaviour * v4l2 webcam outputting H264 can now be used directly (use -v4l2-chroma=h264) * Add support for the HiDPI mode used on recent Apple products with so-called Retina Displays. * Fix video output of 10bit encoded contents on Intel-based Macs equipped with an Intel GMA 950 chipset running OS X 10.6 or later. * Fix video output on PowerPC-based Macs equipped with an ATI Radeon 7500, an ATI Radeon 9200 or a NVIDIA GeForceFX 5200 Ultra. * Misc fixes in OpenGL module, on all platforms * Various fixes on Mac OS X, notably for crop, zoom, osd and menu support * Add menu support for libvlc / VLCKit applications on Mac OS X * More accurate colourspaces conversions for YUV->RGB in OpenGL There were too many errors with broken drivers. Well, four versions if you count the browser version.* XP machine will now use DirectX mode by default, like in previous versions. They can focus all their resources into fixing any issues/bugs in THREE versions instead of SIX. So having ONE single install for Windows, ONE for MacOS and ONE for Linux solves a lot of potential headaches on both the user end and Zoom's support end. I don't know if you've spent a lot of time on Zoom and then a lot of time on Webex, but the difference in UI is like night and day. They complaints are generally minor and if there was real serious major major problems with Zoom, everyone would ditch the platform for something else, like Webex. For the millions (billions?) of users on Zoom in this last year, there is relatively little complaints. One of the things that has made Zoom so popular is it is like Apple made a video-platform. While a 64-bit version might run a little faster with fewer system resources, there are still lots of people out there with 32-bit machines and cannot run 32-bit versions. My limited knowledge suggests that perhaps it's not necessary or worth it to produce both 32- and 64-bit versions. Good question, I look forward to hearing from someone who might know.
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